Path of Idle: Old Gods Rising
by Small Mill · 2026
7.4
house score
The verdict
A $9.99 one-and-done ARPG-idle that wears its Path of Exile and Diablo loot influences proudly — gear crafting, Runewords, towers, realms, and seasons all stacked onto an auto-battling idle loop. Mostly Positive reviews and no store cash-grab make it an easy pick if you want loot depth without the live-service hooks.
Hot take
Pay ten bucks once and the game stops asking you for money — in 2026 that honest no-microtransaction deal is almost more exciting than the loot grind itself.
Screenshots
The facts
| Developer | Small Mill |
| Released | 2026 |
| Status | active |
| Platforms | steam, windows, mac |
| Primary mechanic | a Lovecraftian idle ARPG — auto-battle stages and towers, farm loot and chests, craft gear and Runewords, and build a corrupted town between fights |
| Prestige system | seasons/realms as the long-run reset layer, stacked on town upgrades, gear sets, and Runeword crafting |
| Active vs idle | hybrid |
| Offline progress | Yes |
| Monetization | paid |
| Pay to win | No |
| Complexity | high |
| Est. length | hundreds of hours across seasons |
idlearpglootsteamcraftingseasonslovecraftian2026
Appears on
Last verified by the Almanac: 2026-10-12