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Increlution cover

Increlution

by Gniller · 2021
7.4
house score
The verdict

A minimalist roguelite incremental built on the time-loop: each life ends, but your 'instinct' carries forward so the next run reaches further. Story-driven, still in Early Access, with a small but devoted following.

Hot take

The permadeath-as-progression loop is a clever twist on the reset mechanic every idler leans on. It's niche and unfinished, but the core idea is sharper than a lot of 'complete' games.

Play Increlution →

Screenshots

The facts

Developer Gniller
Released 2021
Status in-development
Platforms steam
Primary mechanic roguelite time-loop — die, retain instinct, go further
Prestige system instinct persists across death cycles
Active vs idle hybrid
Offline progress No
Monetization paid
Pay to win No
Complexity medium
Est. length 20-50 hours
incrementalroguelitetime-looppaidsteamearly-accessstory

Last verified by the Almanac: 2026-09-04