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Idle Slayer cover

Idle Slayer

by Pablo Leban · 2020
8.4
house score
The verdict

A pixel-art auto-runner welded to a soul-collecting idle engine, with an Ascension tree deep enough to reward planning. Cross-platform cloud saves, 600+ achievements, and a solo dev who's still shipping major updates six years on.

Hot take

The active/idle balance is the secret — tap in for the boss rushes and events, walk away for the grind, and it never punishes you for either. Rare discipline for a one-person project.

Play Idle Slayer →

Screenshots

The facts

Developer Pablo Leban
Released 2020
Status active
Platforms steam, android, ios
Primary mechanic auto-run, slay monsters, collect souls, upgrade gear
Prestige system Ascension skill tree + souls
Active vs idle hybrid
Offline progress Yes
Monetization free
Pay to win No
Complexity medium
Est. length 50+ hours
idleauto-runnerpixel-artascensionsteammobileno-p2w

Last verified by the Almanac: 2026-09-04