Bones and Coins
by Troyd Games · 2026
7.1
house score
The verdict
The auto-battler entry the fresh-release lists keep flagging, and it earns the spot: build a party synergy, hit the speed toggles, and watch it grind skeletons into a genuinely deep skill tree. More game than most of the two-hour crowd around it.
Hot take
It leans harder on the auto-battler side than the number-go-up crowd may expect — if you want a spreadsheet in a trenchcoat this isn't it, but as an idle looter that respects your speed buttons it's one of the better new picks of the month.
Screenshots
The facts
| Developer | Troyd Games |
| Released | 2026 |
| Status | active |
| Platforms | steam, windows |
| Primary mechanic | an incremental auto-battler dungeon crawler: recruit a party of heroes, find a synergy that clears rooms on its own, and let it grind swarms of skeletons into loot that feeds a sprawling skill tree and the Blacksmith |
| Prestige system | no classic prestige reset; long-run progression is the skill tree, gear upgrades, and Blacksmith crafting rather than a wipe-and-multiply layer |
| Active vs idle | hybrid |
| Offline progress | No |
| Monetization | paid |
| Pay to win | No |
| Complexity | medium |
| Est. length | a healthy chunk of hours to build out the tree and party synergies; deeper than the summer's smash-and-done crop |
incrementalsteamauto-battlerhybridrpglootpaid
Appears on
Last verified by the Almanac: 2026-09-28